What the scores mean
Sounds (10 = silent) measures how much audio the app
produces during normal play — not just volume, but frequency and
surprise. A 10 means the child controls all the sound, or there is none.
Animations (10 = nothing moves) covers unprompted motion
on screen. A calm app sits and waits. A busy one animates constantly
whether or not the child is touching it.
The dimension parents miss most
Rewards (10 = no reward loops) matters most for
transition behavior — whether the child can put it down without a
fight. High scores mean natural stopping points; low scores mean
the app is engineered to make stopping harder.
Brightness (10 = soft palette) is about color saturation
and contrast. Low-brightness apps use neon palettes designed to hold
visual attention. Paper scores a 10 here: reflected light only.